Project Description

Project Details

We had the pleasure of contributing to the development of the first game of a new saga in the Gears of War Franchise.  Leading and forming the Concept Department, we were responsible for the Concept Design and Visual Development on Gears of War 4.
Working with Coalition’s Studio Head, Creative Director, Art Directors, and 3D art department leads, we developed high level concepts covering Characters, Creatures, Locations, Vehicles, Weapons, and Props to oversee the production design from early explorations in pre-production, and further concept art support, and marketing art during the production cycle.



Concept Design, Visual Development, Marketing Art


Charles Guan, Greg Danton, Carlo Balassu, Tyler Bradley, Andrew Domachowski, Mikko Kinnunen, Goran Bukvic, SeungJin Woo.